Week 28 Textures. In my original design brief i want to create a colorful and bright levels, since then i decided to change this but have also noticed that with eh current textures i am using the level looks mismatched, dark and not very interesting, so i decided to look for bright more clean colors and go with a mechanical theme, i managed to find some free content on the unreal marketplace that contained a lot of textures that i can use so i added it to my project. The old textures The new textures As u can see the new textures are a lot more uniform and clean and do not look as miss matched as previously shown